Achievements and Leaderboards in Farm and Mine!

Farm and Mine v.1.6.0 has 42 achievements connected to Game Center on iOS and Play Games on Android.

Achievements span across the whole gameplay: from "Bridge Review" for constructing the first bridge to "The Swarm" for performing 1 million bee flights to the flowers. Some of them are awarded once your idle production reaches the required amount (like "Perfetto" for baking 1000 pizzas), while the others require some non-standard actions from your side. For example, will you be able to make all 6 cats in the game purr simultaneously to unlock "Purr-fect"?

To optimize the game performance the achievement unlock conditions are triggered by the events connected by them. So, if you overdid the current requirements, for example, for the "Iron Answer" (which are upgrade your Forge to level 42) and your current upgrade level is higher, just make one more upgrade and the achievement will be awarded for you.

Besides achievements the game also has leaderboards: your city population is submitted there when you start the game session or when you decided to restart. Reaching certain population level is awarded with achievement as well: I added a group of 6 achievements which are named after Ukrainian and world cities which have the population alike. They are: Baturyn (population 2500), Pereyaslav (population 25000), Kropyvnytskyi (population 220 000), Kharkiv (population 1 500 000), Alexandria (population 5 000 000) and Tokyo (population 40 000 000). If you have been playing for a long time, you might get all of them as soon as you start your first session in the updated version.

Farm and Mine is available for 6 platforms:

If you have not played it yet, it's a great time to start! Among distinctive features of the game are:\

  • there is no intrusive ads, you can see it only if you click a rewarded video button

  • the game has integrated autoclicker, no need to tap extensively, your task is to think strategically and select the facility which needs to be empowered

  • no need in internet connection: the game works offline

  • offline bonuses are not capped: even if you played it last year after the famous Real Civil Engineer's video review, when you reopen the game you'll receive the whole amount of your earnings

  • there are over 60 facilities which produce various resources and connect into elaborate production chains

Hope you will like the new update :) Feel free to join our discord community, brag with your development level and share ideas for the next features: https://discord.gg/DRuSma3mpS

Achievement hunt in Idle Tower Builder has officially started!

Major update for Idle Tower Builder, our incremental construction game where you build a tower to the sky! Now the game has 42 achievements and its mobile versions have integrations with Apple's Game Center and Google's Play Games!


If you learnt of Idle Tower Builder long ago from the famous Real Civil Engineer's video, it's time to revisit it and collect awards for your work. If you have never played this game before, today is a right moment to start, as the achievements are foreshadowing what you will encounter along your construction journey.


The game has also 6 leaderboards: for the height of the main Babel Tower and for each one of the contest modes, where you should build as high tower as you can within a limited amount of time.

Idle Tower Builder is available for 5 major platforms:

AppStore (iOS): https://apps.apple.com/us/app/idle-tower-builder/id1527621990

Google Play (Android): https://play.google.com/store/apps/details?id=com.airapport.idletowerbuilder

Itch (for Windows, Linux and MacOS): https://airapport.itch.io/idle-tower-builder

Also you are welcome to our Discord where you can brag your achievements and discuss the ways of earning them: https://discord.gg/DRuSma3mpS

Many of the in-game achievements were the implementation of community ideas. We'd love to hear more from you - you give inspiration for our current and future games! Have fun!

Steampunk Idle Spinner was released to Steam with 7 world full of incredible machines!

Steampunk Idle Spinner is released to Steam as a part of Ukrainian Games Festival 2025! 


The game has 7 worlds with incredible machines in them, featuring major gaslamp fantasy concepts: cogwheels, conveyor belts, automatons, electric charges, underwater bases, floating islands, mechanical houses, steam engines!

The path to Steam release was quite long: 8 year ago, in summer 2017, the first lines of code were written and the first animated GIF was posted to Reddit. The game engine was rewritten several times, and the game art, controls and balance changed often, as a response to testers' feedback.

During its development the game was the winner/finalist in several gamedev contests: in Kyiv, Prague, Helsinki, Skövde and Los Angeles. Together with future players we conducted a month-long streaming marathon adding the finalizing touches to the game. BTW, all the game is entirely human-made: both the code and art and sound.

So, now, thanks to the support of our community, Steam version is ready to play! And we in Ukraine can stay at home making games thanks to the protection of our Defense forces and help from our friends worldwide. Thank you!

Hope, you will like exploring the mechanical universe of Steampunk Idle Spinner! Good luck and have fun! :)

Steampunk Idle Spinner Streaming marathon and Steam wishlisting


After 8 years of work at Steampunk Idle Spinner we are ready to announce its upcoming Steam release. Indeed, Steam is the place where Steampunk game rightfully belongs :)

Steam page is open for wishlisting: https://store.steampowered.com/app/3749540/Steampunk_Idle_Spinner/

To polish the game before Steam release and gain some traction to the page I'm starting a streaming marathon tomorrow. I'm going to spend 30 minutes every day playing Steampunk Idle Spinner from the very beginning, to check the game balance, fix some bugs, listen to your suggestions and advice, and share development stories (which I've got a lot after 8 years of this game's development :) )

Please, join, the first series starts Friday, 23rd May: https://www.youtube.com/watch?v=yMH8s9bNUBU&list=PLU_iW_uK7HGQSKYeX_JHKyyQVSYAsBLxx


I'll be happy to meet you on the stream! :)

Feel free to join our Discord community: https://discord.gg/UAzDPwRtck

Also you can play on Android or iOS device and compare your progress to mine :)

Direct ways to support defenders of Ukraine

Dear friends and players of Airapport games! As you know, we live in Ukraine. Our country withstands a lasting unprovoked aggression from Russia, one of the states which guaranteed Ukraine's safety according to nuclear disarmament memorandum of 1994.

Every night hordes of Russian drones are launched to strike Ukrainian civil infrastructure and we hear the sounds of air raid alert. The frontline assaults are going on with an aim to ultimately capture our whole country.

Ukrainian defenders are capable to protect us and let us keep our activities: working, teaching, developing games. And we are incredibly thankful to all of you, our friends from the whole world, who support Ukraine and our freedom.

In the current situation it is a matter of life importance to keep and even increase the help which will directly empower the ability of Ukrainian defense forces to protect us all. Here we list the funds which provide vital supplies right to them.

O-Pocket: https://o-pocket.org/ - this is an initiative of our gamedev friends from Kharkiv, one of  the cities which suffered the most during the full-scale invasion. On Feb 24 2022 they, like many people in Ukraine, were woken up by explosions. And they started bringing food, medicals, powerbanks to the city defenders, and they have been doing so for over 3 years now.

Gamedev under Bombs: https://www.ggconference.com/en/gamedev-under-bombs/ - the organizers of Games Gathering, biggest Ukrainian conference in game development, launched this charity activity to help those our colleagues from the Ukrainian gamedev industry who have suffered as a result of warfare

Come Back Alive: https://savelife.in.ua/en/ - this fund has been active since the beginning of capturing Crimea and the start of hybrid Russian warfare against Ukraine in 2014. 

UNITED24: https://u24.gov.ua/ - the initiative of Ukrainian President to unite those who would like to support Ukrainian defense, humanitarian demining, medical aid, rebuilding activities as well as education and science

Thank you! You help saves lives!

Idle Tower Builder 1.7: TODO tasks, characters and HTML5 version

Our Idle Tower Builder has received a significant update v.1.7

To make the interaction with the game messages more immersive set of hand-drawn game characters were added into the game. Like all the rest of the game content, characters were drawn manually, without any use of generative AI.

r/incremental_games - Idle Tower Builder characters
Idle Tower Builder characters

To keep the player busy while the new tower floor is being completed the TODO system was introduced. You'll receive tasks, for example, to gather a required amount of resource or to upgrade a facility, and the n you'll receive a reward for the task completion. The reward can be a bulk sum of coins, science or rubies, or a timed bonus which increases a certain game parameter by 4 times.

r/incremental_games - TODO list
TODO list

And, finally, the game has full HTML5 support!

Regarding this, our Idle Tower Builder has interesting story. First it was made as Babel Tower for web using Javascript/Phaser, then for mobile and PC release the code was rewritten into cross-platform Action Script 3 with AIR/Starling support. In terms of game features those versions went well ahead from the HTML5 one: the mobile tower had 30 floors of content whereas the web tower only 16.

r/incremental_games - Current victory screen
Current victory screen

As the players were still able to find the outdated HTML5 version and asked for updates, I wrote a Python script to convert my AS3 code back to JS and make the HTML5 version consistent to the Mobile and PC. 

So, Idle Tower Builder goes fully cross-platform! And all the game versions are now compatible: you can play on one platform, export your game save and load it on another one. Also the bonus codes which I post on Discord can be activated anywhere. And when the mobile version receives new features, HTML5 will gain them, too.

Now the HTML5 version can be found on https://www.crazygames.com/game/babel-tower and eventually I will update the game versions on other website.

PC Windows and Linux builds are on Itch: https://airapport.itch.io/idle-tower-builder

Android version on Google Play: https://play.google.com/store/apps/details?id=com.airapport.idletowerbuilder

iOS version on AppStore: https://apps.apple.com/us/app/idle-tower-builder-miner-city/id1527621990

Thank you for playing! Your comments and suggestions give me inspiration! :)

One Plus Two = 3: test our newest puzzle game!

 We start open beta testing of a puzzle game named One Plus Two = 3

In this game you will use letters to make numbers. For example, how would you get number 8 using the given set of letters?

Please, test the game on your mobile device and share your impressions 


Categories

action (3) advice (2) alchemy (1) amazon (2) android (4) announcement (7) arcade (5) art (4) attention (1) avoider (1) beta (2) board (1) bonus (2) building (3) cards (1) civilization (3) clicker (1) codes (8) collection (3) community (4) conference (1) contest (4) cooperation (1) defense (1) development (11) easter (1) educational (1) evolution (2) experiment (5) farm (4) fast (2) forum (1) game design (2) gamedev (7) games (4) gif (10) guide (1) history (1) HTML5 (3) idle (23) incremental (9) ios (4) jam (2) list (2) logics (2) machine (1) machines (1) maps (1) math (1) mine (2) mobile (6) modding (1) monetization (1) multiplayer (1) notebook (1) numbers (2) paint (1) physics (1) press (1) process (10) puzzle (6) quiz (2) reaction (1) relax (1) release (8) released game (22) review (1) screenshotsaturday (10) script (1) SDK (1) series (1) shooter (1) simultor (1) skill (4) snow (2) speed (1) spinner (3) statistics (1) steam (2) steampunk (18) strategy (14) stream (3) tbs (2) teaser (9) testing (4) think (1) timelapse (1) tower (3) trailer (1) translation (1) turn-based (7) tutorial (4) tycoon (2) update (26) video (31) walkthrough (1) web (2) winter (1) work in progress (2)