Steampunk Idle Spinner is released to Steam as a part of Ukrainian Games Festival 2025!
Steampunk Idle Spinner was released to Steam with 7 world full of incredible machines!
Steampunk Idle Spinner Streaming marathon and Steam wishlisting
After 8 years of work at Steampunk Idle Spinner we are ready to announce its upcoming Steam release. Indeed, Steam is the place where Steampunk game rightfully belongs :)
Steam page is open for wishlisting: https://store.steampowered.com/app/3749540/Steampunk_Idle_Spinner/
To polish the game before Steam release and gain some traction to the page I'm starting a streaming marathon tomorrow. I'm going to spend 30 minutes every day playing Steampunk Idle Spinner from the very beginning, to check the game balance, fix some bugs, listen to your suggestions and advice, and share development stories (which I've got a lot after 8 years of this game's development :) )
Please, join, the first series starts Friday, 23rd May: https://www.youtube.com/watch?v=yMH8s9bNUBU&list=PLU_iW_uK7HGQSKYeX_JHKyyQVSYAsBLxx
I'll be happy to meet you on the stream! :)
Feel free to join our Discord community: https://discord.gg/UAzDPwRtck
Also you can play on Android or iOS device and compare your progress to mine :)
- Steampunk Idle Spinner on AppStore: https://itunes.apple.com/us/app/id1445575882
- Steampunk Idle Spinner on Google Play: https://play.google.com/store/apps/details?id=air.com.airapport.steampunkidlespinner
Direct ways to support defenders of Ukraine
Dear friends and players of Airapport games! As you know, we live in Ukraine. Our country withstands a lasting unprovoked aggression from Russia, one of the states which guaranteed Ukraine's safety according to nuclear disarmament memorandum of 1994.
Every night hordes of Russian drones are launched to strike Ukrainian civil infrastructure and we hear the sounds of air raid alert. The frontline assaults are going on with an aim to ultimately capture our whole country.
Ukrainian defenders are capable to protect us and let us keep our activities: working, teaching, developing games. And we are incredibly thankful to all of you, our friends from the whole world, who support Ukraine and our freedom.
In the current situation it is a matter of life importance to keep and even increase the help which will directly empower the ability of Ukrainian defense forces to protect us all. Here we list the funds which provide vital supplies right to them.
O-Pocket: https://o-pocket.org/ - this is an initiative of our gamedev friends from Kharkiv, one of the cities which suffered the most during the full-scale invasion. On Feb 24 2022 they, like many people in Ukraine, were woken up by explosions. And they started bringing food, medicals, powerbanks to the city defenders, and they have been doing so for over 3 years now.
Gamedev under Bombs: https://www.ggconference.com/en/gamedev-under-bombs/ - the organizers of Games Gathering, biggest Ukrainian conference in game development, launched this charity activity to help those our colleagues from the Ukrainian gamedev industry who have suffered as a result of warfare
Come Back Alive: https://savelife.in.ua/en/ - this fund has been active since the beginning of capturing Crimea and the start of hybrid Russian warfare against Ukraine in 2014.
UNITED24: https://u24.gov.ua/ - the initiative of Ukrainian President to unite those who would like to support Ukrainian defense, humanitarian demining, medical aid, rebuilding activities as well as education and science
Thank you! You help saves lives!
Idle Tower Builder 1.7: TODO tasks, characters and HTML5 version
Our Idle Tower Builder has received a significant update v.1.7
To make the interaction with the game messages more immersive set of hand-drawn game characters were added into the game. Like all the rest of the game content, characters were drawn manually, without any use of generative AI.

To keep the player busy while the new tower floor is being completed the TODO system was introduced. You'll receive tasks, for example, to gather a required amount of resource or to upgrade a facility, and the n you'll receive a reward for the task completion. The reward can be a bulk sum of coins, science or rubies, or a timed bonus which increases a certain game parameter by 4 times.

And, finally, the game has full HTML5 support!
Regarding this, our Idle Tower Builder has interesting story. First it was made as Babel Tower for web using Javascript/Phaser, then for mobile and PC release the code was rewritten into cross-platform Action Script 3 with AIR/Starling support. In terms of game features those versions went well ahead from the HTML5 one: the mobile tower had 30 floors of content whereas the web tower only 16.

As the players were still able to find the outdated HTML5 version and asked for updates, I wrote a Python script to convert my AS3 code back to JS and make the HTML5 version consistent to the Mobile and PC.
So, Idle Tower Builder goes fully cross-platform! And all the game versions are now compatible: you can play on one platform, export your game save and load it on another one. Also the bonus codes which I post on Discord can be activated anywhere. And when the mobile version receives new features, HTML5 will gain them, too.
Now the HTML5 version can be found on https://www.crazygames.com/game/babel-tower and eventually I will update the game versions on other website.
PC Windows and Linux builds are on Itch: https://airapport.itch.io/idle-tower-builder
Android version on Google Play: https://play.google.com/store/apps/details?id=com.airapport.idletowerbuilder
iOS version on AppStore: https://apps.apple.com/us/app/idle-tower-builder-miner-city/id1527621990
Thank you for playing! Your comments and suggestions give me inspiration! :)
One Plus Two = 3: test our newest puzzle game!
We start open beta testing of a puzzle game named One Plus Two = 3
In this game you will use letters to make numbers. For example, how would you get number 8 using the given set of letters?
Please, test the game on your mobile device and share your impressions
- Android: https://play.google.com/store/apps/details?id=air.com.airapport.nemters
- iOS: https://apps.apple.com/us/app/one-plus-two-3/id1473746933
Technology tree for Farm and Mine
We made a big image with all the 57 inventions which exist in Farm and Mine v.1.4.4
The connections go from up to down. The numbers near some of the connection show the required level of the previous invention to unlock the next one (i.e. Banking requires Economy lvl.2)
Clicking on the image will get a full version. Have fun!The game is available on
Google Play (Android): https://play.google.com/store/apps/details?id=com.airapport.farm.mine.idle.ludumdare48
AppStore (iOS): https://apps.apple.com/us/app/farm-and-mine-idle-tycoon/id1564694016
Itch (Windows and Linux): https://airapport.itch.io/farm-and-mine
Poki (Web): https://poki.com/en/g/farm-and-mine
You are welcome to our Discord: https://discord.gg/airapport-games-439374417584324609
New big content update of Farm and Mine. Ice-cream, Marketing and Skyscrapers
Our Farm and Mine is an incremental idle resource manager focsued on the production chains automation.
The very first game version was created at Ludum Dare, then released on PocketGamer Launchpad. For now it has been live for 3 years already and yesterday we released the next content update. It's based mainly on the feedback we receive for our posts here, in r/incremental_games, and also in our Discord community.
In the previous version the players faced three main inconveniences.
1. The Refrigerator produced way too much ice to be used by the Lemonade maker. Also, after upgrading the White Cat, the milk produced by the Cow was also in abundance. So, a natural solution came - to use milk, ice and sugar to produce ice-cream! Also, this content addition aligns with the current extremely hot summer.
2. As the line of the houses grew longer, it took the transporting cart longer and longer to deliver resources to the construction site. And the players who played Idle Tower Builder suggested that we integrate the engine elements from that game into Farm and Mine. So, the construction crane was added, with own transporter cart. After its invention the player can expand the houses and gain more living places.
3. Most of the sellers' upgrades had the effect of increasing the selling price. Only the vegetable, milk and grocery sellers increased the selling quantities. And many resources tended to stockpile. So, we added Marketing invention, which is multi-leveled. With every level this invention increases the amounts of simultaneously sold goods.
Also there are several convenience/rebalansing updates. For example, now it's possible to redistribute prestige points in batches of 10, 100 or 1000. Also the prices of the goods in the Grocery were increased. And the requirements for building the initial houses are reduced to let the new players get into the game easier.
Another big addition is the Tasks system. Once in a while the player will be given a task, like "Produce 1000 Perfume". Performing this task will give resources: money, idea or prestige.
The game is available on
Google Play (Android): https://play.google.com/store/apps/details?id=com.airapport.farm.mine.idle.ludumdare48
AppStore (iOS): https://apps.apple.com/us/app/farm-and-mine-idle-tycoon/id1564694016
Itch (Windows and Linux): https://airapport.itch.io/farm-and-mine
Poki (Web): https://poki.com/en/g/farm-and-mine
Feel free to share your impressions and suggestions.
You are welcome to our Discord: https://discord.gg/airapport-games-439374417584324609